Star Wars: The Old Republic SWTOR is possibly the most anticipated Massively Multiplayer Online Role-playing Game MMORPG we have seen in years.
Its programmers entreat us:
Research an age thousands of years before the rise of Darth Vader when war between the Old Republic and the Sith Empire divides the galaxy.
In brief, the background story is as follows:
After centuries of relative Peace, Sith have returned from ‘deep space’ Catching the Republic and the Jedi Order by surprise, that Sith sacked the republican capital of Corus cant. A disadvantageous treaty was signed, and the Jedi have relocated their council their home-world of Typhoon. The galaxy is on a ‘knife-edge’: the peace treaty is delicate; and skirmishes are common. It is into this arena that gamers will measure. Whether to encourage sith, or the Republic or just to serve themselves that is the choice facing gamers.
Irrespective of which choice they Make, players around the world are in anticipation of an expansive and profound role-playing experience. Developers, Bioware have Proclaimed that whichever class players choose, the game will be story-driven: with unique storylines for each class, and ethical challenges that affect story-line and character growth.
So far only two courses have been shown at the official SWTOR site: the Trooper and Bounty Hunter classes. But in an exclusive interview with Game spot, the programmers have confirmed another course: ‘the Smuggler’. Ultimately, there are anticipated to be eight courses of swtor credits buy: two of which will probably contain the Jedi and the Seth. Each class choice is anticipated to supply a distinctive experience.
The Troopers are to function as Galactic Republic’s best: elite soldiers with access to complex heavy weaponry, grenades and almost impenetrable armour. While based on the ‘clone troopers’ and ‘storm troopers’ of the Star Wars films, the SWTOR Trooper course are ‘the best’: and should not be underestimated. Streaming video in the SWTOR Site also feature Troopers’ use of sticky grenades: that upon attaching themselves to an enemy looks impossible to evade.
Further: in breaking news from Bioware, Troopers are now expected to enjoy a range of morale themed party fans a very significant development with respect to game balance Hopefully we will hear more of this shortly. And as with other courses, the Trooper class will face tough moral quandaries searching for victory on a ruthless and callous foe. Can they do whatever is necessary – attain victory at any price? Or will they stick to some moral code: but threat conquers?
The ‘Bounty Hunter’ course, meanwhile, is to supply a ‘shadier’ and potentially morally-ambiguous role-playing encounter. Bioware describes the course as Hunter, seeker, Killer for hire. These women and men spend their lives on the border – their life-paths resulting in lifetime of notorious glory or into a fast and ignominious death. Shifting allegiances, unbeatable odds, and mortal showdowns are typical from the occurrences in the life span of a Bounty Hunter.